Three-dimensional TV is expected to be the next revolution in the TV
history. They implemented a 3D TV prototype system with real-time
acquisition transmission, & 3D display of dynamic scenes. They
developed a distributed scalable architecture to manage the high
computation & bandwidth demands. 3D display shows high-resolution
stereoscopic color images for multiple viewpoints without special
glasses. This is first real time end-to-end 3D TV system with enough
views & resolution to provide a truly immersive 3D experience.Japan
plans to make this futuristic television a commercial reality by 2020as
part of abroad national project that will bring together researchers
from the government, technology companies and academia. The targeted
"virtual reality" television would allow people to view high
definitionimages in 3D from any angle, in addition to being able to
touch and smell the objects being projected upwards from a screen to the
floor.
The evolution of visual media such as cinema and television is one of the major hallmarks of our modern civilization. In many ways, these visual media now define our modern life style. Many of us are curious: what is our life style going to be in a few years? What kind of films and television are we going to see? Although cinema and television both evolved over decades, there were stages, which, in fact, were once seen as revolutions:
1) at first, films were silent, then sound was added;
2) cinema and television were initially black-and-white, then color was introduced;
3) computer imaging and digital special effects have been the latest major novelty.
BASICS OF 3D TV
2. Transmission
3. Display Unit
The evolution of visual media such as cinema and television is one of the major hallmarks of our modern civilization. In many ways, these visual media now define our modern life style. Many of us are curious: what is our life style going to be in a few years? What kind of films and television are we going to see? Although cinema and television both evolved over decades, there were stages, which, in fact, were once seen as revolutions:
1) at first, films were silent, then sound was added;
2) cinema and television were initially black-and-white, then color was introduced;
3) computer imaging and digital special effects have been the latest major novelty.
BASICS OF 3D TV
Human gains three-dimensional information from
variety of cues. Two of the most important ones are binocular parallax
& motion parallax.
A. Binocular Parallax
It means for any point you fixate the images on
the two eyes must be slightly different. But the two different image so
allow us to perceive a stable visual world. Binocular parallax defers
to the ability of the eyes to see a solid object and a continuous
surface behind that object even though the eyes see two different views.
B. Motion Parallax
It means information at the retina caused by
relative movement of objects as the observer moves to the side (or his
head moves sideways). Motion parallax varies depending on the distance
of the observer from objects. The observer's movement also causes
occlusion (covering of one object by another), and as movement changes
so too does occlusion. This can give a powerful cue to the distance of
objects from the observer.
C. Depth perception
It is the visual ability to perceive the world
in three dimensions. It is a trait common to many higher animals. Depth
perception allows the beholder to accurately gauge the distance to an
object. The small distance between our eyes gives us stereoscopic depth
perception[7]. The brain combines the two slightly different images into
one 3D image. It works most effectively for distances up to 18 feet.
For objects at a greater distance, our brain uses relative size and
motion As shown in the figure, each eye captures its own view and the
two separate images are sent on to the brain for processing. When the
two images arrive simultaneously in the back of the brain, they are
united into one picture. The mind combines the two images by matching up
the similarities and adding in the small differences. The small
differences between the two images add up to a big difference in the
final picture ! The combined image is more than the sum of its parts. It
is a three-dimensional stereo picture.
The whole system consists mainly three blocks:
1 Aquisition2. Transmission
3. Display Unit
A. Acquisition
The acquisition stage consists of an array of hardware-synchronized cameras. Small clusters of cameras are connected to the producer PCs. The producers capture live, uncompressed video streams & encode them using standard MPEG coding. The compressed video then broadcast on separate channels over a transmission network, which could be digital cable, satellite TV or the Internet.
Generally they are using 16 Basler A101fc color cameras with 1300X1030, 8 bits per pixel CCD sensors.
The acquisition stage consists of an array of hardware-synchronized cameras. Small clusters of cameras are connected to the producer PCs. The producers capture live, uncompressed video streams & encode them using standard MPEG coding. The compressed video then broadcast on separate channels over a transmission network, which could be digital cable, satellite TV or the Internet.
Generally they are using 16 Basler A101fc color cameras with 1300X1030, 8 bits per pixel CCD sensors.
1) CCD Image Sensors: Charge coupled devices are
electronic devices that are capable of transforming a light pattern
(image) into an electric charge pattern (an electronic image).
2) MPEG-2 Encoding: MPEG-2 is an extension of
the MPEG-1 international standard for digital compression of audio and
video signals. MPEG-2 is directed at broadcast formats at higher data
rates; it provides extra algorithmic 'tools' for efficiently coding
interlaced video, supports a wide range of bit rates and provides for
multichannel surround sound coding. MPEG- 2 aims to be a generic video
coding system supporting a diverse range of applications. They have
built a PCI card with custom programmable logic device (CPLD) that
generates the synchronization signal for all the cameras. So, what is
PCI card?
3) PCI Card:
There's one element the bus. Essentially, a bus
is a channel or path between the components in a computer. We will
concentrate on the bus known as the Peripheral Component Interconnect
(PCI). We'll talk about what PCI is, how it operates and how it is used,
and we'll look into the future of bus technology.
All 16 cameras are individually connected to the
card, which is plugged into the one of the producer PCs. Although it is
possible to use software synchronization, they consider precise
hardware synchronization essential for dynamic scenes. Note that the
price of the acquisition cameras can be high, since they will be mostly
used in TV studios. They arranged the 16 cameras in regularly spaced
linear array
3D DISPLAY
3This is a brief explanation that we hope
sorts out some of the confusion about the many 3D display options that
are available today. We'll tell you how they work, and what the relative
tradeoffs of each technique are. Those of you that are just interested
in comparing different Liquid Crystal Shutter glasses techniques can
skip to the section at the end. Of course, we are always happy to answer
your questions personally, and point you to other leading experts in
the field[4]. Figure shows a diagram of the multi-projector 3D displays
with lenticular sheets.
They use 16 NEC LT-170 projectors with 1024'768
native output resolution. This is less that the resolution of acquired
& transmitted video, which has 1300'1030 pixels. However, HDTV
projectors are much more expensive than commodity projectors. Commodity
projector is a compact form factor. Out of eight consumer PCs one is
dedicated as the controller. The consumers are identical to the
producers except for a dual-output graphics card that is connected to
two projectors. The graphic card is used only as an output device. For
real-projection system as shown in the figure, two lenticular sheets are
mounted back-to-back with optical diffuser material in the center. The
front projection system uses only one lenticular sheet with a retro
reflective front projection screen material from flexible fabric mounted
on the back. Photographs show the rear and front projection
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